
This is the finished Bandura model. It is as far as I have been able to take it during this course, but I plan to use the model to create a more interesting sequence involving other characters.

This is the beginning of that process where I take the models and manipulate them to create a scene. This scene will have Bandura strike the bobo doll and spin it around. I will then be able to use frames from this project to create others.

This is what the next stage looks like so far. The arms are on a separate layer and I haven’t finished them on the later frames, so they disappear. I have kept the same head, but I have changed the body in the later frames so that it twists as he follows through, this will need to be improved with shading later, but because I have already shaded it so that the light is always in the top left, the adjustments need only be minimal.