Bandura T Spin model with shading.

This is the finished Bandura model. It is as far as I have been able to take it during this course, but I plan to use the model to create a more interesting sequence involving other characters.

My Pixelorama workspace as I work on the next stages.

This is the beginning of that process where I take the models and manipulate them to create a scene. This scene will have Bandura strike the bobo doll and spin it around. I will then be able to use frames from this project to create others.

The next stage so far.

This is what the next stage looks like so far. The arms are on a separate layer and I haven’t finished them on the later frames, so they disappear. I have kept the same head, but I have changed the body in the later frames so that it twists as he follows through, this will need to be improved with shading later, but because I have already shaded it so that the light is always in the top left, the adjustments need only be minimal.